Jeet Kune Do Stuffs
Jeet Kune Do (JKD), The Way of The Intercepting Fist is the name Bruce Lee gave to his combat philosophy in 1967. Originally, when Lee began researching various fighting styles, he gave his own martial art his own name of Jun Fan Gung Fu. However, not wanting to create another style that would share the limitations that all styles have, he instead gave us the process that created it. JKD as it survives today - if one wants to view it “refined” as a product, not a process - is what was left at the time of Bruce Lee’s death. It is the result of the life-long martial arts development process Lee went through. Bruce Lee stated that his ideals are not an “adding to” of more things on top of each other to form a system, but rather a winnowing out.
The metaphor Lee borrowed from Chan Buddhism was of constantly filling a cup with water, and then emptying it, used for describing Lee’s philosophy of “casting off what is useless”. He also used the sculptor’s mentality of beginning with a lump of clay and hacking away at the “un-essentials”, the end result what he considered to be the bare combat essentials, or JKD.
Come and Learn the various styles of martial arts that Bruce Lee incorporated into Jeet Kune Do, such as Muay Thai, Brazilian Jiu Jitsu, Wing Chun and more. A practical hybrid martial arts to learn and defend yourself in different situations. No experience is required and various skill levels are welcomed.
Literally, “Jeet” means to intercept or to stop; “Kune” is the fist; and “Do” is the way, the ultimate reality – the way of the intercepting fist. Do remember, however, that “Jeet Kune Do” is merely a convenient name. I am not interested with the term itself; I am interested in its effect of liberation when JKD is used as a mirror for self-examination.
Unlike a “classical” martial art, these is no series of rules or classification technique that constitutes a distinct “Jeet Kune Do” method of fighting. JKD is not a form of special conditioning with its own rigid philosophy. It looks at combat not from a single angle, but from all possible angles. While JKD utilizes all ways and means to serve its end (after all, efficiency is anything that scores), it is bound by none and is therefore free. In other words, JKD possesses everything, but is in itself possessed by nothing.
There are no prearranged sets of “Taolu or Kata” in the teaching of JKD, nor are they necessary. Consider the subtle difference between “having no form”, and having “no-form”; the first is ignorance, the second is transcendence. Through instinctive body feeling, each of us knows our own most efficient and dynamic manner of achieving effective leverage, balance in motion, economical use of energy, etc. Patterns, techniques or forms touch only the fringe of genuine understanding. The core of understanding lies in the individual mind, and until that is touched, everything is uncertain and superficial. Truth cannot be perceived until we come to fully understand ourselves and our potentials. After all, knowledge in the martial arts ultimately means self-knowledge.
“Jeet Kune Do Concepts” vs “Original Jeet Kune Do”
Because Bruce Lee encouraged everyone to create their own paths in the martial arts, Jeet Kune Do schools can vary drastically from gym to gym. Many JKD schools are referred to as teaching either “Jeet Kune Do Concepts” or “Original Jeet Kune Do”, depending on how strictly they follow Bruce’s original teachings. I’m personally grateful for both approaches, but if I were to categorize our own school I’d say that we lean closer to “Original JKD”, while the more you advance the more you are introduced to a “JKD Concepts” approach.
Be aware: some instructors get their certification from doing seminars rather than years of training under a qualified instructor, so this makes for a lot of things being taught as Jeet Kune Do that really don’t follow the underlying principles of Lee’s art. So ask questions when searching out a school. If you want to watch an amazing documentary on Bruce Lee, check out “I AM BRUCE LEE”.
Bruce never used a real grading system, deciding instead to use the following class sectors:
1. Beginner Student
2. Intermediate Student
3. Advanced Student
4. Apprentice Instructor
5. Associate Instructor
6. Full Instructor
Phase Training and Ranking
Baseline: Each group class is 1.5 Hours x 2 classes a week = 3 hrs. x 52 weeks = 156 hrs. or 1 year
Phase 1 - Yellow [Beginner Student]
In Phase 1 students are introduced to the basic techniques and Training methods from a variety of martial arts. A general conditioning and general awareness Phase. This Training has a very specific goal and focus, dealing largely with kickboxing and trapping skills, weapons coordination and movement skills. In Phase 1, techniques are practiced with a minimum of resistance from the partner, and the timing and random variables are limited to allow students to develop an understanding of this material. The goal during this Phase of Training is to develop the student's overall awareness of each aspect of street fighting.
Yellow Phase Training Lasts 156 Hours.
Phase 2 - Blue [Intermediate Student]
This Phase of Training focuses specifically on Jun Fan trapping methods and various close quarter fighting methods. Numerous drills from Wing Chun and several forms of Kung Fu are incorporated into various trapping drills and combinations.
In Phase 2 students are given more resistance in a variety of interactive drills which call for awareness, sensitivity, and an economy of motion that all combine into what we affectionately call "The Flow." This type of Training requires that students identify and respond efficiently to changes in distance, structure, pressure, momentum and intention, adjusting their tactics to match or counter those of their Training partner. Eventually, the Training session leads up to a point where students will spar in the trapping range without gloves and with headgear.
Blue Phase Training Lasts 234 Hours.
Phase 3 - Red [Advanced Student]
Phase 3 Training will consist of many "Closed Circuit Drills", drills which require specific actions from both participants in order to create a specific circumstance or condition. In these drills, each partner plays a role which calls for the other partner's response. This type of drill perpetuates itself, calling sensitivity, rhythm, coordination, and timing, as well as awareness.
Additionally, the students will learn how to set up their kick and punches through the use of strategy (What Bruce Lee called the five methods of attack: Single Direct Attack, Attack by Combinations, Attack by Drawing, Progressive Indirect Attack, and Hand and Foot Immobilization Attack). Add to the physical portion of the Training, student will also learn how to control their emotions during this Phase.
They will learn how to turn on and turn off certain emotions specific to trapping. The trapping Phase of Training is the heart and soul of JKD. It is a range at which most trained and untrained people feel uncomfortable. They either want to push away and go back to kick boxing, or close the gap and go to the grappling range. Trapping range is HOME for the JKD practitioner!
Red Phase Training Lasts 234 Hours.
Phase 4 - Brown [Apprentice Instructor]
Phase 4 will take all of the drills that were learned in Phase 2 & 3 and combine them, so that students learn how to effectively transition from one environment of "game" to another. This will also bridge between Arts, often calling for students to move from kicking to striking to trapping to grappling to weaponry and back again. This for many students is when the Training truly becomes "alive."
Tactics and strategies for dealing with and identifying types of resistance are developed in detail. Students learn about the psychology of fighting, combination of theory, and how to identify and counter their opponent's intentions.
When playing this free flow game it is at its highest level referred to in two ways. In an empty handed focus, we refer to this as "Seek the path." With weaponry we refer to this as "Anything goes" or "Play it all." The focus of these games is to safely and productively test and develop one's responsiveness to a changing format, environment or skillset. It is important for students to remember that these games, though challenging and interactive, are not meant to be a forum for competition.
The objective of this level of Training is to round out the student's skills so that they are capable of responding and adapting to nearly any circumstance. This will complete your foundational Training, allowing you to prepare for Phase 5, specifically mental and physical changes in response to Training, and personal development and specialization.
Brown Phase Training Lasts 468 Hours Or More.
Phase 5 - Black [Associate Instructor]
Black Sash Shifu's Discretion.
1. Will be testing 1 - 4 Phases
2. Must know concepts.
3. Attributes tested.
4. Group input.
Phase 6 - Instructor Phases
1. Trainers - All are trainers, can learn from anyone.
2. Coaches - Specialized coaching, something you excel at more than others.
3. Shifu - Black Sash, able to get and retain own students. Must be a coach or trainer for at least 1-Year.